Doing Good | Bezalel-led Emergency Initiatives
עושים/ות משהו טוב | יוזמות בשעת חירום
أعمال خيرية | مبادرات طلابية من بتسلئيل للمساعدة في وضع الطوارئ
Rotem Ruff is Head of the Office of International Academic Affairs and a lecturer in the Department for Visual and Material Culture. She is also Associate Director at Artis, and has extensive experience in the curation and production of exhibitions, conferences and cultural events at museums and other Israeli and international cultural venues, including the Museum of Modern Art (MoMA) in New York and the Haifa Museum of Art. Ruff is the co-founder and co-director of REACTIK, an International Erasmus+ Jean-Monnet Network, researching EU Cultural Diplomacy and Policy.
Ruff holds a B.A. and M.A. in Art History from Hunter College, New York. She served on the International Council of the renowned television series Art21 and on the judging panel of the Landau Prize. She currently sits in the Israeli Lottery Committee for the Arts, the International Exposure dance festival, and DocAviv film festival.
Animation and Creative Director, Animator, Game Artist, Teacher.
Founder of Argaman Creative, a boutique studio for art and animation.
The studio specializes in game art and game animation, as well as working with American Ad Agencies and Tech companies on animation projects.
He has created a wide variety of projects and visual content in animation and illustration over the years, for games, TV series, commercials and even cinema, while using innovative technologies such as augmented reality and motion capture.
Tsahi graduated from Bezalel's Animation department. His thesis film was screened in several international festivals.
Today Tsahi is a faculty lecturer in the Screen Based Arts department after over a decade of teaching at various animation collages.
In the early years of his career he worked full time at several animation studios. To this day he works also as a freelancer with Snowball studios as an animator, rigger and creative supervisor of animation tools development in the R&D department.
He has created a wide variety of projects and visual content in animation and illustration over the years, for games, TV series, commercials and even cinema, while using innovative technologies such as augmented reality and motion capture.
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